Labels

October 2, 2012

RGP day7

so I've taken enough rest and today I am moving from "planning and preperation" to  "sketching and concepting" phase of the development process.

here is a fast 30 minute draft of shaping up the feel and scale of the desert planet. I will do a series of these.





Aside of the art part, today I tried Moguri's BGUI, which I will use for menu and some of in-game HUD. It looks very promising, but will require some intensive learning for me to get used to it. I am also planning to create a custom lighting engine with atmospheric scattering, aerial perspective, weather system, moon phases, etc. I will then build physics and handling mechanism on it. After I will publish first pre-alpha demo to try out.

8 comments:

  1. Nice artwork! Love the retro look.

    ReplyDelete
  2. thanks! Yea I wanted to have something a bit of 60s - 70s futurism in the game, something of Syd Mead's feel.

    ReplyDelete
  3. Thanks for your valuable post. Please post some more related topics. We are on your page only to read your blog because, as you know, there is no other as educative as yours. Like you, we also share some information on our site! So if any of you need any type of help visits our website. u.s. tourist visa

    ReplyDelete
  4. Your article looks really adorable, here’s a site link i dropped for you which you may like.
    토토
    바카라사이트

    ReplyDelete
  5. I just found this blog and have high hopes for it to continue. Keep up the great work, its hard to find good ones. I have added to my favorites. Thank You.
    경마사이트
    토토사이트

    ReplyDelete
  6. This comment has been removed by the author.

    ReplyDelete
  7. This comment has been removed by the author.

    ReplyDelete